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AI Insights · Timothy · October 2024

Top 5 Idler Games on Android in the Middle East, Q3 2024

Discover how the leading idler games on Android performed in the Middle East during Q3 2024, with insights into downloads, revenue, and active user trends.

Top 5 Idler Games on Android in the Middle East, Q3 2024

During the third quarter of 2024, the idler game genre on the Android platform in the Middle East saw varying performances among its top contenders. Data from Sensor Tower provides a detailed look at these trends.

Prison Life: Idle Game by Supercent, Inc. began the quarter with robust weekly downloads, peaking at over 95K in early July. However, this number steadily declined, reaching just under 10K by the end of September. Revenue for this app fluctuated, with a notable spike to $20 in early July and another increase to $18 towards the end of September. Active users, on the other hand, showed a general upward trend, climbing from approximately 13K to over 169K throughout the quarter.

My Perfect Hotel from SayGames Ltd maintained a consistent download rate in July, with numbers hovering around 57K, before experiencing a gradual decline to about 21K by the end of September. Revenue also saw a slight decline, with weekly figures ranging from $412 at the start to $392 at the end of the quarter. Active users decreased from 137K to approximately 86K over the same period.

Outlets Rush, another title by Supercent, Inc., showed a steady increase in active users, starting at about 205K and ending the quarter at over 232K. Downloads saw fluctuations but remained relatively stable, ending at around 17K. Revenue experienced minor variations, with peaks at $78 in late August and $67 in late September.

Gym Workout Clicker: Muscle Up by UltraPub had a progressive increase in active users, reaching over 260K by the end of September. Weekly downloads rose significantly mid-quarter, peaking at 24K in early September. Revenue remained low throughout, with minor fluctuations around $10.

Lastly, Wasteland Life: Survival Idle, also published by SayGames Ltd, had a notable start in revenue, peaking at $1.2K in late July before declining to $187 by the end of the quarter. Downloads followed a downward trajectory, starting from 19K and tapering off to 3.6K. Active users remained relatively stable, ranging between 12K and 19K.

For more detailed insights and analysis, Sensor Tower provides comprehensive data on these trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024